An open letter to Bungie
Let us build with you.
Bungie says it is not done with Destiny and needs time to build. We are asking for a path to player-created activities in Destiny 2: three steps, starting with what already exists. And we are showing what we would build.
- signatures
- 0
- concepts
- 10
- countries
- 0
The letter
To Bungie
On September 21 you wrote that you are not done with Destiny. That you have more worlds to build, and that you need time to do it right. You also wrote that our voices mattered.
We are still here. And we want to help build.
For twelve years this community has designed its own challenges inside your sandbox: solo flawless runs, day-one raid races, custom rulesets, community events you never had to schedule. We have proven that Guardians can design. What we have never had is the tools.
We are asking for a path, in three steps, that lets players create activities in Destiny 2. It starts with what already exists. It grows into a curated program where Bungie reviews and features community-built encounters. And one day it becomes a true creation mode, from the studio that invented Forge.
You have fewer hands than before. We have thousands. Let us build with you.
Guardians make their own fate. Let us make our own activities too.
The players who signed below
Short on purpose. Quote it, paste it in your clan Discord, read it on stream. Then add your name.
Why now
This is not a protest.
This is not a protest. It is an answer to what Bungie said in September, and an offer.
June 9, 2026
Monument of Triumph ships, announced as the final content update for Destiny 2.
June 25, 2026
Sony confirms layoffs at Bungie. Most of the Destiny team is cut.
September 21, 2026
In “The Next Chapter for Bungie” the studio says it is not done with Destiny, commits to restoring vaulted content, and credits the players who spoke up.
“We are not done with Destiny.”
“We have more stories to tell, new worlds to build, but we have to do it right and give our teams the time they need.”
“Your voices mattered, and the way you showed up made a real impact.”
Bungie has fewer people and more to build. The community has time, talent, and a twelve-year habit of designing its own challenges. This site asks for the tools, one realistic step at a time.
The proposal
Three steps, each built on something that already exists.
We are not asking for Forge tomorrow. We are asking for a path, sized to a studio that just got smaller.
Open the sandbox
Custom activities built from pieces that already exist in the game. No new content, no new tools, only permission.
What we ask
- Private matches for PvE: pick a strike, a dungeon or a raid and run it with your fireteam outside matchmaking.
- The Portal’s modifier system available in private: difficulty, modifiers, loadout restrictions, timers, no revives, scoring.
- A shareable rules code. Enter it and you play the same challenge as everyone else who has it.
- No competitive rewards. Custom runs stay out of loot pools and leaderboards, so there is nothing to exploit.
It builds on
- Private Crucible matches, in the game since 2016, and private Gambit.
- Custom difficulty in the Portal, shipped with The Edge of Fate in 2025.
- A modifier system that is already data-driven.
Precedent
Halo custom games. The Portal itself.
What we bring
Ready-made challenge formats (solo flawless, ruleset speedruns, ironman raids) and community leaderboards through the public API.
Community encounters, under review
A light encounter editor on existing spaces, with Bungie reviewing submissions and featuring the best ones in a Community Playlist.
What we ask
- Place spawns and waves, objectives, plates, relics, timers and win conditions on existing destinations and maps. No new geometry.
- A submission queue reviewed by Bungie. Approved activities rotate into a Community Playlist, with the author’s name in game.
- Rewards drawn from existing loot pools, decided by Bungie, never by the author.
It builds on
- Wave activities like Onslaught and Court of Blades are already compositions of spawns and rules on existing spaces.
- Review keeps quality, IP and balance in Bungie’s hands.
Precedent
Community maps in Halo 3 matchmaking, Bungie’s own program. Overwatch Workshop. Counter-Strike, where Dust2 came from a player. Fortnite’s Discover row.
What we bring
Designers, testers, moderators, and this gallery as proof of how much demand and talent already exist.
A creation mode for Destiny
Assemble spaces from asset kits, script full encounters up to entire raids, and share them through an in-game hub.
What we ask
- Space assembly from asset kits and encounter scripting deep enough for a raid.
- An in-game hub to share, rate and play community creations.
- A creator program with recognition: credits, emblems, and whatever else Bungie decides.
It builds on
- Bungie invented Forge in 2007.
- Sony, which owns Bungie, shipped Dreams and LittleBigPlanet.
Precedent
Forge. Unreal Editor for Fortnite. Dreams.
What we bring
A community that has waited twelve years and will show up on day one.
We say this openly: this is a multi-year horizon, not the immediate ask. It is here to show where the path leads.
- The IP stays with Bungie. Creators do not monetize unless Bungie decides they can.
- It has to work on console. Forge and Dreams proved it can.
- Moderation and review are part of the proposal, not an obstacle to it.
Precedents
None of this is new. Most of it is Bungie's.
Forge
Bungie, Halo 3, 2007
The studio we are writing to invented the most influential console creation mode ever shipped.
Community maps in matchmaking
Bungie, Halo 3 and Reach
Player-made maps were reviewed, polished and placed in official playlists. A curated program, run by Bungie.
Workshop
Blizzard, Overwatch
A scripting layer on existing maps and heroes. No new geometry, thousands of community modes.
Community maps
Valve, Counter-Strike
Dust2 was made by a player. Decades later the community still supplies the map pool.
Unreal Editor for Fortnite
Epic Games
Creator-made islands are a large share of all Fortnite playtime and come with a creator program.
Dreams and LittleBigPlanet
Sony Interactive Entertainment
Bungie’s parent company has shipped two of the deepest user-creation platforms on console.
The gallery
What we would build
Concepts from the community, each tied to the level that would make it possible. Reviewed before publication. Released under CC BY so Bungie can read them freely.
Ketch Ascendant
Cosmodrome, the Rocketyard and a House of Dusk Ketch that lifts off mid-raid
A House of Dusk Ketch has clamped onto the Rocketyard's colony ships to strip them for parts. Board it on the ground, ride it up through the storm as the deck tilts and the lights die, and take the bridge before it clears orbit.
The Gilded Carrion
Leviathan, outer hull and underbelly (vaulted, returns with the unvaulting)
The Leviathan drifts dead and the Scorn have come to skin it. Cross a hull crawling with scavengers, wake Loyalist defenses that no longer know friend from foe, and stop a Chieftain wearing the Emperor's gold from waking what still digests below.
Six Lives Below
Weekly dungeon rotation: Pit of Heresy, Prophecy, Warlord's Ruin
A Nightfall-grade ruleset for dungeons. Six shared lives, no health regen without orbs, a twelve-minute clock on every encounter and a weapon lock that changes each week. Clear it or crawl back to orbit with a number to beat.
Salt Choir
Titan, New Pacific Arcology (vaulted, returns with the unvaulting)
Three Hive Wizards are singing the sea up through the Arcology. Climb the Solarium while endless Thrall tides pour into the lower decks, silence the choir one voice at a time, and meet the thing they were singing to.
Bloomwatch
The Pale Heart, The Blooming
Three seedlings of the Traveler's light are rooting in The Blooming, and the Dread have come to tear them out. Hold three plates through ten waves of Grim, Husks and Weavers, then survive the Subjugator sent to finish it.
Whiteout Run
Europa, Cadmus Ridge into Bray Exoscience
A House of Salvation Brig column is grinding up Cadmus Ridge to crack Bray Exoscience for Exo tech. Bleed its clock at three siphon sites, ride the ridge lift ahead of it, and break the Brig inside the lab before the doors seal.
What we offer
A petition asks. This community offers.
When you sign, you can say what you bring. These are the hands Bungie would be turning down.
Designer
0I will publish activity concepts and help shape the ones others post.
Tester
0I will playtest community activities before they go up for review.
Developer
0I build tools on the Bungie API and can help with companions and editors.
Translator
0I can translate the letter, the proposal and the site into my language.
Creator
0I make videos, streams or art and will amplify what the community builds.
Moderator
0I can help review submissions and keep the gallery constructive.
FAQ
Questions we expect
Is this official?+
No. d2build is an independent community initiative. It is not affiliated with, endorsed by, or sponsored by Bungie or Sony Interactive Entertainment. Destiny and related marks belong to Bungie, Inc.
Isn’t this just asking for Forge?+
Not quite. Forge is the horizon, and we say so. The immediate ask is smaller: let us use pieces that already exist, in private, with shareable rules. The middle step is a reviewed program where Bungie keeps every decision on quality, balance and IP.
Why not a change.org petition?+
Because a counter alone does not show anything. The gallery shows what the community would build, verified signatures carry more weight, and nobody here resells your data.
Will Bungie read this?+
We cannot promise that. We can promise to deliver the letter, the signature count and a book of the best concepts at each milestone, publicly and to Bungie’s community team. Bungie said in September that it wants to hear from players. We are taking that at its word.
What happens to my data?+
We store your email to verify your signature and log you in, and nothing else you do not choose to share. Emails are never shared with Bungie or anyone else. You can delete your account at any time. See the privacy policy.
Who owns my concept?+
You do. By publishing it here you release it under the Creative Commons Attribution 4.0 license, so anyone, including Bungie, can use the idea with credit. Studios cannot accept unsolicited ideas otherwise, and we want them to be able to read this gallery without a lawyer in the room.
Can I use AI-generated images or text?+
Yes, if you have the rights to what you upload and you tick the AI box. The label is shown on your concept. Original art is welcome and always preferred by this community.
Is the site making money?+
No. There are no ads, no sponsors and no paid features. Costs are covered by the maintainer.
Bungie just lost half its staff. Isn’t this the wrong time?+
It is exactly the point. Fewer people means more reasons to let the community carry some of the weight. Every step in the proposal is sized to that reality, starting with a step that needs almost no new work.